Appy Hour Submissions

Unveil your app at SIGGRAPH 2018’s Appy Hour, where all the best and most viral apps are introduced to the world. Gain feedback and valuable contacts to support your work.
Submissions have closed

Submission Deadlines

  • Tue, 13 Feb 2018, 22:00 utc/gmt
Time Zone Conversion All Submission Deadlines

Your App’s Big Break

Submit your app to SIGGRAPH 2018 for the chance to introduce your work to thousands of professionals in a wide range of tech industries who are excited about the future of technological development. Appy Hour provides you with the feedback, new ideas and valuable contacts you need to help move your efforts along.

All apps (and we mean all) are welcome: Whether your app uses augmented reality, high-end mobile gaming, computational photography, image manipulation, location-based gaming, content creation or anything else your mobile device (smartphones, tablets, hybrids) can do, you are invited to submit your project to SIGGRAPH 2018’s Appy Hour.

If your app is selected, you will receive: a spot to set up shop with your devices; a sign with your name, logo and app screenshot; and promotion of your app as part of overall SIGGRAPH and Appy Hour promotions, including social media and press.

How to Submit

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Submissions are due by 22:00 UTC/GMT, 13 February 2018.

Log in to the submission portal, select “Make a New Submission tab,” and then select the General Submission form. To see the information you will need to submit, view the Sample Submission Form

In particular, please be aware of these fields:

  • One “representative image” of the opening screen shot of your app suitable for use on the conference web site and promotional materials. See Representative Image Guidelines.

For more information about uploading files for your submission, please see Uploading Files.


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Each submission will be judged on five criteria:

● Innovation
● Coolness
● Graphic brilliance
● Creativity
● Technical wizardry

The jury will only accept work that can be to presented in person at SIGGRAPH 2018.

Upon Acceptance

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If your app is accepted, you are REQUIRED by 22 May 2018 to:

1. Submit a two-page abstract. Please prepare your abstract using these templates and instructions. If we do not receive your two-page abstract by 22 May, you will not be allowed to present at SIGGRAPH 2018.

2. Submit a 30-second video summarizing the key contributions of your app to be used for promotional trailers. The video must adhere to the following specifications:

● Quicktime .mov format required, H.264 codec export
● 29.97 FPS
● 16:9 aspect ratio
● 30 seconds duration maximum (shorter than 30 seconds is OK, but not longer).
● Musical background audio track without vocals that you have permissions to use in the audio track of this video.

You are also required to attend and present your work at SIGGRAPH 2018 in Vancouver, Canada. At SIGGRAPH 2018, accepted submitters will show their work during Appy Hour, where attendees will have the opportunity to see your work displayed, and you will have the opportunity to network with other app developers, gaming companies, etc.

Registration and travel costs to attend SIGGRAPH 2018 are at your own expense, except for the contributor of record, who will receive recognition as specified in SIGGRAPH 2018’s Recognition Policy.

You will receive information on when and where your work will be demonstrated at SIGGRAPH 2018.


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22:00 UTC/GMT, 13 February
Submission deadline.

Acceptance or rejection notices are sent to all submitters.

22 May
● Deadline to make any changes to materials for publication.
● Two-page abstract due. If we do not receive your two-page maximum abstract by 22 May, you will not be allowed to present at SIGGRAPH 2018.
● A 30-second video due. To be used for promotional purposes.

12-16 August
Vancouver Convention Centre
SIGGRAPH 2018, Vancouver, Canada


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If Your Work Is Accepted For Presentation At SIGGRAPH 2018: You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.

Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2018 programs – Appy Hour, Art Gallery, Art Papers, Computer Animation Festival, Real-Time Live!, Technical Papers, and all installation programs – will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review.

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