Course
:
Introduction to DirectX Raytracing


Course
:
Introduction to DirectX Raytracing
TimeTuesday, 14 August 20189am - 12:15pm
LocationEast Building, Ballroom BC, Vancouver Convention Centre
DescriptionThis course is an introduction to Microsoft's DirectX Raytracing API suitable for students, faculty, rendering engineers, and industry researchers. The first half focuses on ray tracing basics and incremental, open-source shader tutorials accessible for novices. The second half covers API specifics for developers integrating ray tracing into existing raster-based applications.
Contributor/Moderator
Chris Wyman
NVIDIA
Lecturers
Shawn Hargreaves
Microsoft
Peter Shirley
NVIDIA
Colin Barré-Brisebois
SEED
Contributor/Moderator
Chris Wyman
Lecturers
Shawn Hargreaves
Peter Shirley
Colin Barré-Brisebois
Event Type
Course
Registration Levels
F
FP
Personas
NT