Course
:
Monte Carlo Methods for Physically Based Volume Rendering


Course
:
Monte Carlo Methods for Physically Based Volume Rendering
TimeWednesday, 15 August 20189am - 12:15pm
LocationWest Building, Room 301-305, Vancouver Convention Centre
DescriptionThis course surveys methods that utilize Monte Carlo integration to simulate light transport in scenes with participating media. The course is an extension of a Eurographics 2018 state-of-the-art report and expands on the details of individual techniques, acceleration data structures, and other insights relevant to CG practitioners.
Level Advanced
Prerequisites Familiarity with basic concepts of scene modeling and rendering is required. A brief overview of the two main background topics - Monte Carlo integration and radiative transport - is provided.
Intended Audience This course should be of interest to a wide spectrum of SIGGRAPH attendees, including students, technical directors, rendering enthusiasts, and researchers interested in physically based rendering of scenes with participating media.
Contributor/Moderator
Jan Novák
Disney Research
Panelist/Lecturers
Iliyan Georgiev
Solid Angle
Johannes Hanika
Karlsruhe Institute of Technology
Jaroslav Křivánek
Charles University
Wojciech Jarosz
Dartmouth College
Contributor/Moderator
Jan Novák
Panelist/Lecturers
Iliyan Georgiev
Johannes Hanika
Jaroslav Křivánek
Wojciech Jarosz
Event Type
Course
Registration Levels
F
FP
Personas
P&A
R&E