Virtual, Augmented and Mixed Reality Submissions


Innovators wanted. Submit your game-changing Virtual, Augmented and Mixed Reality projects to SIGGRAPH 2018 and help bring the future to prime time.

Submit Now!

Submission Deadlines


  • Tue, 3 Apr 2018, 22:00 utc/gmt
Time Zone Conversion All Submission Deadlines

The Future of VR / AR

The Immersive Pavilion is the place to experience, play, and learn about the latest technological advances. It will host physical spaces to learn about the advancements in immersive realities such as the Vrcade (games and experiences), the VR Theater (storytelling) and the Village (installations).

We seek innovative storytelling projects, experiments, research, games, music videos, or installations.

Submit your most exciting, game-changing Virtual, Augmented and Mixed Reality projects to wow and inspire attendees. Bring the future a little closer with by sharing your innovative work.

 

How to Submit

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Before Submitting

Before you prepare a proposal, please carefully review these topics of interest for SIGGRAPH 2018’s Virtual, Augmented and Mixed Reality:

Virtual, augmented and mixed reality in gaming, art, science, medical and research areas.

Artistic and technology performances and demonstrations, especially those that feature multiple people in a real-time environment.

Research projects that allow attendees to participate.

Collaborative and interactive experiences that are suitable for a live presentation format.

  • Location-based Installations (such as those found in classrooms and museums)
  • Augmented and virtual reality
  • Interactive projection mapping
  • Interactive theater, journalism and scientific demonstrations

Content-driven and interactive projects that:

  • Demonstrate a unique type of interactive and immersive experience that was not possible before 12 months ago.
  • Utilize the latest technology in immersive environments. For example: wireless, untethered (Nomadic) head-mounted displays for VR, augmented spatial reality such as projection mapping combined with gestural interfaces, and real-time eye tracking within an augmented or virtual environment.
  • Influence our day-to-day lives as practical applications or creative tools, or improve our relationship with each other and the world around us.

Submissions are due by 22:00 UTC/GMT, 3 April 2018.

 

Submissions

Log in to the submission portal, select “Make a New Submission tab,” and then select the General Submission form. To see the information you will need to submit, view the Sample Submission Form.

In particular, please be aware of these fields:

  • Full names of primary content creators/presenters
  • Title and description of your project, running length, genre
  • Hardware and network requirements
  • Basic logistics, lighting and sound requirements (if any)
  • Final representative image (jpg, jpeg, png), with up to five additional images
  • Download and mounting guide with installation and run instructions
  • Video/Application to be evaluated, and optionally a trailer
  • Website and URL for conference publicity & media/attendee inquiries

 

Finally, if you are hosting file(s), please supply the link, login credentials, product key or coupon information.

Non-native English speakers may use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan accordingly.

Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more.

For more information about uploading files for your submission, please see Uploading Files.

For additional submission information, please see Submissions FAQ.

Evaluation

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Submissions will be evaluated on the following criteria:

  • Innovative – Does the experience utilize new technologies, processes, and research from the past 12 months? Does it push the boundaries of creativity?
  • Immersion – Is the submission able to engage and immerse an attendee in an experience? Does the installation, demonstration, or performance inspire awe?
  • Interactivity – How interactive is the project? Does it require attendee participation and interaction?
  • Collaborative – Will multiple people be able to participate at the same time? Does the installation, demonstration, or performance invite audience participation?

A jury will select the top-rated submissions for presentation at SIGGRAPH 2018, and all submitters will be notified of their submission status: accepted, conditionally accepted, or rejected.

In very rare cases, submissions may be conditionally accepted. If your work is conditionally accepted, you must demonstrate your submission to a jury member in person so that it can be measured against the criteria above. Jurors who have a conflict of interest with your submission will not be permitted to review your submission.

Upon Acceptance

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Virtual, Augmented and Mixed Reality – Upon Acceptance

You will be notified of acceptance or rejection mid-May 2018

Personnel Support

If accepted to the Village, you are expected to bring sufficient personnel and staff your installation, demonstration, or performance throughout the open hours of the conference. You will be required to have at least one person present at your installation at all times while Virtual, Augmented and Mixed Reality is open. This includes during times of an Experience Presentation, if your submission was also accepted for an Experience Presentation.

Travel support is not provided. Limited conference registration is available for selected project contributors. Please review the SIGGRAPH 2018 Recognition Policy.

Before SIGGRAPH 2018, all accepted presenters will receive an Organization and Logistics Guide. This document includes details on shipping, insurance, set-up, rehearsals, policies, and tear-down.

Networking, Computing, Space and Supply Needs

You will need to bring your own equipment and materials for you installation, demonstration or performance. Network connections are provided.

Shipping of Equipment

You are responsible for bringing or shipping any necessary equipment to Vancouver and for return shipment of the equipment. You must also complete shipping, insurance, and other required forms and return them in a timely manner upon acceptance.

Timeline

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22:00 UTC/GMT, 3 April
Submission deadline.

Mid-May
Acceptance or rejection notices are sent to all submitters.

22 May
● Deadline to make any changes to materials for publication.

12-16 August
Vancouver Convention Centre
SIGGRAPH 2018, Vancouver, Canada

ACM RIGHTS MANAGEMENT FORM

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If your work is accepted for presentation at SIGGRAPH 2018:

  • You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.
  • Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2018 programs – Art Gallery, Computer Animation Festival, Real-Time Live!, Technical Papers, and all installation programs – will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review.
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