In this week’s episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Virtual, Augmented & Mixed Reality Chair Pol Jeremias-Vila (Pixar Animation Studios) sits down with Niantic, Inc.’s Diana Hu (lead, augmented reality engineering) and Niniane Wang (senior director, engineering) to discuss their Immersive Pavilion project — which will be showcased in Vancouver — and the Niantic development process, spanning everything from Pokémon GO to Codename: Neon. The two also share the respective career journeys that led them to where they are today and sparked their interest in augmented reality., 2018-08-03
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SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The group discusses the challenges — and joys — of financing and producing projects as well as what keeps them motivated to push the limits of storytelling, and offers advice for the next generation of creators. Guests: Rex Grignon (CEO and co-founder, Nimble Collective), Larry Cutler (CTO and co-founder, Baobab Studios), Daisuke “Dice” Tsutsumi (founder, Tonko House), Bobby Pontillas (art director, TAIKO Studios), Andrew Chesworth (head of development, TAIKO Studios), and Keika Lee (founder, greyscale animation)., 2018-07-20
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In part two of the ACM SIGGRAPH International Resources Committee‘s (IRC) “next generation” series, Rebecca Ko (co-founder, Rooftop Animation) sits down with 3D artist and Vancouver native Natalia Freitas (independent animator) to discuss Freitas’s experience with renowned studios, her geographical and cross-cultural work – which spans projects from Walt Disney Animation Studios’ “Moana” to Sony Pictures Imageworks’ “Hotel Transylvania 3” – and how SIGGRAPH has contributed to her career and life., 2018-06-22
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For part one of the ACM SIGGRAPH International Resource Committee‘s (IRC) “next generation” series, Rebecca Ko (co-founder, Rooftop Animation) sits down with Myriam Beauvais (graphics programmer and intern, Ubisoft Montreal) and Caroline Beyne (pipeline technical director and software engineer, L’Atelier Animation) to discuss the gaming and animation industries in Montreal, their experiences working in Canada and abroad, and what they are doing to revive the ACM SIGGRAPH Montreal Chapter., 2018-05-15
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SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor, The Mill). The group talks about the latest trends and what’s next for computer graphics technology, including the importance of real-time production., 2018-04-20
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ACM SIGGRAPH International Resources Committee member Santiago Echeverry (professor, University of Tampa) sits down with Łukasz Mackiewicz and Francho Melendez, two members of the team behind “Loving Vincent,” the first-ever, fully painted animated feature film, which takes viewers through the life of artist Vincent van Gogh. Mackiewicz and Melendez discuss their work on the film, what it was like to work in Poland, and so much more!, 2018-04-13
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This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee member; and, Ph.D. candidate, University of Tsukuba) to talk about the current and future state of virtual and augmented reality. The two discuss cultural differences of international collaboration, what’s next in the space, and how students can get involved. Learn more about Billinghurst and Ryskeldiev., 2018-03-16
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For SIGGRAPH 2018, we’re all about exploring the “GENERATIONS” and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle are joined by Steven M. LaValle (professor of computer science, University of Illinois at Urbana-Champaign) and Ben Malouf (director of marketing, Aleph Objects, Inc. – Makers of LulzBot 3D Printers) to talk about the history and future of technology… and SIGGRAPH!, 2018-02-09
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To celebrate the “generations” of SIGGRAPH and Leonardo/ISAST, Danielle Siembieda (Managing Director, Leonardo/ISAST) sat down with an expert panel to discuss Leonardo’s history with the SIGGRAPH conference, its upcoming 50th anniversary and where the future of art — and the conference — is headed. Panelists include: Ernest Edmonds (Professor of Computational Art, De Montfort University; Founding Director, Creativity and Cognition Studios, University of Technology, Sydney), Jacquelyn Martino, Ph.D. (STSM, IBM Research AI), Andrés Burbano (Associate Professor – Design Department, Universidad de los Andes; Art Gallery chair, SIGGRAPH 2018), Roger Malina (Distinguished Professor of Art and Technology, and Professor of Physics, University of Texas at Dallas; Executive Editor, Leonardo Publications, MIT Press), and Angus Forbes (Assistant Professor – Computational Media Department, University of California, Santa Cruz; Art Papers chair, SIGGRAPH 2018)., 2017-12-22
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Hot off the heels of SIGGRAPH Asia 2017, the ACM SIGGRAPH International Resources Committee brings you another new episode of SIGGRAPH This time IRC member Anupama Hiregouda sits down with Mohammed Saeed Harib (animator), of the United Arab Emirates, to talk about his work on the UAE-based cartoon series “FREEJ” and reflect on the animation industry., 2017-12-01
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In this latest SIGGRAPH Spotlight installment, ACM SIGGRAPH International Resources Committee (IRC) member Bektur Ryskeldiev (Ph.D. candidate, University of Aizu) sits down with SIGGRAPH Asia 2017 Student Volunteer Chair Pisut Wisessing (Ph.D. candidate, Trinity College Dublin) and Computer Animation Festival Producer Marisa Ginger Tontaveetong (executive director, ASIFA-South) to talk about their careers, work with SIGGRAPH, and insights on the upcoming conference in Thailand, 27-30 November., 2017-11-24
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In this latest SIGGRAPH Spotlight installment, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with one of the creators of the virtual and augmented reality experience Neurable, Ramses Alcaide (President and CEO, Neurable). The experience uses neuroscientific insights and advanced machine learning to interpret user intent., 2017-11-17
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This week on SIGGRAPH Spotlight, SIGGRAPH 2018 Technical Papers Chair Mathieu Desbrun is joined by Ed Catmull (co-founder, Pixar Animation Studios; president, Pixar and Walt Disney Animation Studios) and Tony DeRose (senior scientist, Pixar Animation Studios) to talk about the history and future of computer graphics research., 2017-10-27
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In the latest edition of the SIGGRAPH Spotlight podcast, ACM SIGGRAPH International Resources Committee member Rebecca Ko (co-founder, Rooftop Animation) sits down with SIGGRAPH Asia 2017 Computer Animation Festival Chair Juck Somsaman (founder, The Monk Studio) to talk about his work in animation and the upcoming SIGGRAPH Asia 2017 conference in Thailand., 2017-10-13
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In this bonus on-site episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 VR Village Chair Denise Quesnel is joined by the industry-leading creators of the debut “HOLO-DOODLE” VR experience that kicks off today at 1:30 pm PST in the VR Village. Voices include Terrence Masson (School of Visual Arts), Ken Perlin (New York University), Daffy London (Daffy London), and Laura Dohrmann (Daffy London)., 2017-07-30
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The latest episode of the SIGGRAPH Spotlight podcast features a discussion between SIGGRAPH 2017 Mobile Chair Akshay Agarwal and two Appy Hour contributors: Nelson Chu (Independent Developer) of “Expresii Watercolor” and Masood Kamandy (Pasadena City College) of “Oblique: A New Way to Photograph.”, 2017-07-28
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In the second episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 Computer Animation Festival Director Pol Jeremias sits down with three of the creators behind the Best in Show winning animated short “Song of a Toad,” part of this year’s Electronic Theater. Filmmakers featured include Kariem Saleh (RISE | Visual Effects Studios), Alexandra Stautmeister (Studio Soi), and Vincent Ullmann (MPC). The film was a student project during their time at Filmakademie Baden-Württemberg., 2017-07-21
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ntroducing the all-new SIGGRAPH Spotlight podcast! In our inaugural podcast episode, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with “Heroes: The Making of an Interactive, Mixed-Reality Duet” creators Melissa Painter (MAP Design Lab) and Csilla Kozma (Nokia Technologies) as well as SIGGRAPH conference veteran Jill Smolin (Nokia Technologies) to discuss the process for the project and what attendees of the conference, 30 July–3 August, can expect to see., 2017-07-14
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